In the previous post I covered how to edit a component by duplicating the file and changing the properties. If I'm still working with this desk, say I messed with the width and the depth a little bit, but I still don't have what I want. The next step in creating custom components is to edit the family.
Here's the definition Revit has for Families (yes, I went there):
A class of elements in a category. A family groups elements with a common set of parameters (properties), identical use, and similar graphical representation.
family of concrete round columns contains columns that are all concrete and round, but of different sizes. Each column size is a type within the Concrete Round Column family.
Different elements in a family may have different values for some or all properties, but the set of properties (their names and meaning) is the same. For example, aYeah, cause that's really clear. I understand it because I've been at this a while, but for the beginner, this might feel like a lot of words being thrown at you that mean nothing. In laymen's terms, the term family and the term component are basically interchangeable. The component can have several different types (like the different sizes for the desk mentioned in the last post). All those different types have the same properties excluding size. Make sense? Well, just let it soak in for a while.
So, going back to this desk. To edit the family I select the component, then a button that says "Edit Family" will appear along the top bar.
Click on that button, it will ask if you want to open it for editing, click okay.
Now I've got the Family Editor open. Thrilling, isn't it? This is where you could essentially take a table and turn it into a couch. Why you would do that, I don't know, but you could. What's great about editing families as opposed to creating something from scratch, is that this file already has parameters and properties set up for you. This is especially helpful if you're making a new countertop or casework. So much of the work is already done for you. You just have to make it look the way you want.
Before I do any editing I want to do a "save as". Think of this as duplicating to avoid changing the original file. Once I do a "save as" I have a new file that I can manipulate without worry.
A quick tour of the family editor. In the project browser you will see several drop down menus you can use to move around the component. The ground floor (or reference level) and elevations are most important.
On the far left side are all the tools and lines and fun stuff for making components. I'm going to save those for a later date.
I click on the "Front Elevation" and decide that I want to change the look of the left side of the desk. I want more drawers. I change this by selecting the large bottom drawer and simply deleting it. Sometimes you will encounters pieces of the component that Revit won't let you delete or change because it is locked. See that little padlock there?
In this case, it did let me delete that portion, but if it doesn't, simply click on the padlock to unlock it. Then it will let you make changes.
Next I selected the drawers and drawer handles on the right side and copied them over. I decided I wanted a longer work surface so I selected the top of the desk and pulled on the blue arrows to stretch it to a different length. (I'm making changes like this so they're obvious to the viewer and not design choices I would recommend, ha).
Yeah, sure. That looks awesome. Next, I just hit "Load into Project" on the left hand side and the component will be loaded into my current project.
That's a beginning look at editing the family. This is a very useful stategy that I recommend utilizing. Because the next step is creating your own components. Ugh.
I would love to start those kind of program that you can design everything (CAD), It would be nice that you add a tutorial to do it.
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